Coordinator Features
Judge Blinders:Prerequisites: Coordinator, 3 Ribbons
Daily
Target: A Contest Move performed by one of your pokemon..
Effect: Roll 1d20 and add you CHA modifier. If you roll 15 or higher, you may add the keyword Special
Attention to the Contest Move’s effect for that round in the Contest. Two instances of Special Attention
activate separately.
Crowd’s Cheers:Prerequisites: Coordinator, 16 CHA
Daily
Target: A Contest Move performed by one of your pokemon.
Effect: Roll 1d20 and add you CHA modifier. If you roll 15 or higher, replace the Effect of the Contest Move with Crowd Pleaser for that round during the Contest.
End Set:Prerequisites: Coordinator, 16 CON, 3 Ribbons
Static
Target: A Contest Move performed by one of your pokemon with the Effect Slow Set.
Effect: Replace the Keyword Slow Set on all of your Pokemon’s Contest Moves with End Set.
Electrifying Performance:Prerequisites: Coordinator, 5 Ribbons
Daily
Target: A Contest Move performed by one of your pokemon.
Effect: Roll 1d20 and add your CON and CHA modifiers. If you roll 16 or higher, replace the Effect of the Contest Move with Incredible for that round during the Contest.
More Incentives:
Prerequisites: Coordinator, 18 CHA, 2 Ribbons
Static
Target: A Contest Move performed by one of your pokemon with the Effect Incentives.
Effect: For your pokemon, Incentives now has the following line added to the end of its keyword entry: Raise the target judge’s Voltage 1 level.
Natural Grace +:
Prerequisites: Coordinator, 15 CHA, 15 CON
Static
Trigger: You enter a Contest.
Effect: X is half of your CHA modifier and half of your CON modifier. Add Xd4 to your pokemon’s
appearance appeal in the first round of a Contest. This Feature replaces Natural Grace.
Natural Grace R:Prerequisites: Coordinator, Natural Grace +
Static
Trigger: You enter a Contest.
Effect: X is either your CHA or your CON modifier, added to half of your CHA modifier or half of your CON modifier. Add Xd4 to your pokemon’s appearance appeal in the first round of a Contest. If you pick CHA for the full modifier, you must pick CON for the half and vice versa. This Feature replaces Natural Grace +.
Natural Grace R+: Prerequisites: Coordinator, Natural Grace R, 20 CON, 20 CHA
Static
Trigger: You enter a Contest.
Effect: X is your CHA modifier and your CON modifier’s sum. Add Xd4 to your pokemon’s appearance
appeal in the first round of a Contest. This Feature replaces Natural Grace R.
Start Set: Prerequisites: Coordinator, 16 CON, 3 Ribbons
Static
Target: A Contest Move performed by one of your pokemon with the Effect Quick Set.
Effect: Replace the Keyword Quick Set on all of your Pokemon’s Contest Moves with Start Set.
Voltage Freeze:Prerequisites: Coordinator, 15 CON, 2 Ribbons
Daily
Target: A judge’s Voltage.
Effect: Roll 1d20 and add your CON modifier. On a result of 14 or higher, when you target a judge with a Contest Move that has either the Hold That Thought or Excitement effects, you may activate Voltage Freeze. Until the next round during the contest, that Judge’s Voltage may not be lowered or raised.
Voltage Freeze +: Prerequisites: Coordinator, Voltage Freeze
Daily
Target: A judge’s Voltage.
Effect: Roll 1d20 and add your CON modifier. On a result of 14 or higher, when you target a judge with a Contest Move that has either the Hold That Thought or Excitement effects, you may activate Voltage Freeze +. Until the next round during the contest, all Judge’s Voltages may not be lowered or raised. This Feature replaces Voltage Freeze.
You Call That Impressive?: Prerequisites: Coordinator, 17 CHA
Daily
Target: A Contest Move performed by one of your pokemon.
Effect: Roll 1d20 and add your CHA modifier. On a result of 13 or higher, add the keyword Seen Nothing Yet to your pokemon’s Contest Move for this round.